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Wholeness
What is a Generative
Code?

Overview of the
Building Process

ACTION & PRACTICE : A Generative Code for Neighborhoods
1. Startup & Vision
2. Diagnosis of the Land
3. Setting Density
4. Modifying the Code
5. Public spaces
6. Building volumes
7. Building layout
8. Building design
9. Project Management
10. Craft & Construction
Library of all unfoldings
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WORKBOOK
    Workbook Assembly

    Printing Pages

    Worksheets-Section 1
Coming soon
DRAWING PAD
    Drawing instructions
    The drawing pad itself
DEVELOPER'S PAGE
    Developer's charter
Management practices

    Money innovations
    Development process
THEORY & BACKGROUND
    Basics
    Generative codes
    Community
    Main Steps
    What is unfolding?
    Example neighborhds
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The unfolding process happens:
  1. IN PEOPLE'S MINDS -- to some extent in the minds of the people who live and work in the place, thinking about the neighborhood.
  2. ON THE LAND -- to some extent on the land itself, when people notice the shape, position, and other physical aspects, and realize that certain new things belong there, and mark them physically with stakes to remember their position.
  3. ON DRAWINGS OF THE LAND -- to a large extent it happens on the drawing of the site, which represents the land where action is to be taken.
All three of these aspects are used in combination, and by using the drawpad all three will be captured.

Since the third of these -- the drawing -- is very concrete, it is the place where one can most easily see the neighborhood developing and unfolding as a whole -- always provided that it is the first two considerations which mainly govern what is drawn on this basemap.


It is on the basemap that you will most clearly witness, experience, and help to control the neighborhood process of unfolding, and see what results it brings. What follows is a list of steps to take on the drawing pad, in roughly the order you should take them.

Each new drawing you make is to be coupled with a particular unfolding. And each gets its own "layer". Its name will appear in the list of layers at the left hand edge of the map.

  1. Aerial Photo layer. Get an aerial photo of the land, and place this photo in a file of your choosing, on your own computer. Make this your first layer, and call it Aerial photo.

  2. Basemap layer (unfolding #1.4). Make another layer, above the aerial photo, and make all kinds of marks to show things that are not clear in the aerial -- things that make it easier to grasp recognizable features like roads, buildings, trees, and landmarks. Call this second layer Basemap. You may correct the basemap over time. As you recognize that you need more detail in a particular place, go out and pace it off or measure it, and then correct the drawing on this layer to reflect the real situation more exactly.

  3. Diagnosis layer (unfolding #2.5). Now, by following the unfolding called Diagnosis map, you can draw important or beautiful views, special small places, special public places, natural paths which suggest themselves, valuable trees, particularly nice buildings which may play an important role in the future growth of the neighborhood, and so on. Call this layer Diagnosis. You can add to the diagnosis layer gradually as you get to know what matters in the site.